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 A Saints Tale: The Legend of San Kor 
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Disciple

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Post Re: A Saints Tale: The Legend of San Kor
mr siikas dwemer tile set Awesome :D
Thanks for teh uptade :D

I Have said it before and I´ll say it again, sounds like an interesting/awesome mod :D

Yugi

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Wed Oct 07, 2009 6:27 pm
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Post Re: A Saints Tale: The Legend of San Kor
okay, so i have created the basic structre of the Common Plaza, the Living Quaters Hall way, the Great Hall, and the old Flooded Crafts Halls... (quest location :P)

now i get to make the npcs, and the houses... not to mention the new crafts halls, and other places (prison, and hall of records...)

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Thu Oct 08, 2009 12:51 am
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Post Re: A Saints Tale: The Legend of San Kor
ps, lalwende... 13 familes to create

these are specil cases

they can only be...

Imperial
Breton
Nord

Few redguards... but can be some :)

Never Dark elf, Never Beast Race

Maybe the odd Wood Elf, or High Elf..


all those who live in the city, are members of the order, and are blessed with special gifts, which are only aviable to the huiman races, with the odd high elf and wood elf that get them from time to time

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Thu Oct 08, 2009 12:54 am
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Post Re: A Saints Tale: The Legend of San Kor
You need me to do the job here on on IM? Anyway, I need more info, as usual ;)

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Thu Oct 08, 2009 12:32 pm
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Post Re: A Saints Tale: The Legend of San Kor
still strugleing along as usual with the city.... its not easy making the city, and not having grid dosnt help.... also the rooms are big, so ima have some issues there..

i will probably open this up for people to modify if they so desire on the team...

becuase i do NOT wish to decorate 13 houses, plus the living quaters hall way, plus the grand plaza, plus the throne room, plus the chaple, plus the council bed rooms, plus the crafts hall, plus the archives, and diffrent shops... so as u see... thats alot of work....

ps, lalwende... there isnt alot of info on any of these npcs...

just im me some time, or whatever works for u

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Sun Oct 11, 2009 2:17 pm
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Post Re: A Saints Tale: The Legend of San Kor
OK, maybe these can work?

Imperials:
Iulius Beatus - male (blessed)
Avicia Fortunata - female (blessed)
Municius Munus - m (gift)

Bretons:
Letitia Divinine -f
Audrey Benie - f (blessed)
Herve Don - m (gift)

Nords:
Benedikte - f (blessed)
Idunna - f (renew nature)
Lund - m (grove)

Redguards:
Matyas - m (gift of God)
Virag - f (flower)

Bosmer
Maralie - m or f ;) (from priest and gift)

Altmer
Alya - f (blessed)

Because the only info I got was "blessed with gifts" these are the results ;) Flower is because I hoped it could be with nature.

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Sun Oct 11, 2009 5:38 pm
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Post Re: A Saints Tale: The Legend of San Kor
San Illia - of healing
San Kor - of Leadership
San Kia - of Wisdom
San Bol - of Deceit
San Valgerise - of Hatetred
San Ria - of Uncertainty
San Drew - of Magic
San Alex - of Strength
San Kiere - of Love

San Blade - of metal
San Bellana - of Frost
San Natalia - of Nature
San Elina - of Light
San Alexia - of beuaty
San Daraith - of Shadows
San Kiazer (also seen as San Kizen) - of Death
San Lunieta - of the heavens
San Flea - of desire
San Mili -
San Kiara -
San Lucasa -

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Sun Oct 11, 2009 7:25 pm
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Post Re: A Saints Tale: The Legend of San Kor
Idunna, Virag and/or Lund should be consecrated to San Natalia then ;) Maybe San Alexia can work too? For flower ;)

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Sun Oct 11, 2009 7:29 pm
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Post Re: A Saints Tale: The Legend of San Kor
the first group are the major siants, the ones that where alive when the crest of san valgerise was sharted, and he decended, into madness,

the other ones, where children AFTER this, and the parents/forfathers BEFORE this....

the saints where nearly imortal to the age of time, but NOT to wounds...

as for the names above, those are fine ;) but can u think of spouses for the diffrent ppl :D or is that to much to ask of u :P

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Sun Oct 11, 2009 7:48 pm
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Post Re: A Saints Tale: The Legend of San Kor
You mean between them or different people? If different, what would be their purpose in life? Just being husbands, wives? :P

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Sun Oct 11, 2009 7:52 pm
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