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 Construction Set Extendeder Question 
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Acolyte

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Post Re: Construction Set Extendeder Question
No idea exactly, since I stopped playing Oblivion some time ago, most likely due to savegame corruption.
But as you can see in their change-log, it is still regularly updated, so I wouldn't worry about that too much.
If there are problems they are quite fast in fixing it.


Thu Sep 22, 2011 10:45 am
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Oracle
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Post Re: Construction Set Extendeder Question
Thank you, Kosh, that is good to know. It has also been suggested to me that I use to TES4edit to check out some conflicts I have. I don't know how to use TES4Edit so am hesitant to try it. How hard is it for the novice to use? Do you know?

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Thu Sep 22, 2011 11:23 am
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Acolyte

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Post Re: Construction Set Extendeder Question
I have never used that afaik, I assume it has a decent readme? Looks like that is a modders tool.

Who was that in our old community that used to dig up all kinds of mod-problems, an older American girl I think (she and her guy were bikers?), can't put my finger on her name...(to bad we can't dig around there anymore). She had a very explicit icon in use, something of a winged figure... maybe she can help if she still can be reached (I know, it 's maybe a longshot).

Or try and ask Vorians, he will surely know, him being a modder/patcher.


Thu Sep 22, 2011 1:29 pm
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Oracle
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Post Re: Construction Set Extendeder Question
Vorians knows. Maybe he will pass this way and help out. TES4Edit is a modders tool. I took a look at it quite some time ago and there is a tutorial on Wiki but I just didn't have the time to play with it and right now I don't have the time to try and figure out something as complicated as it appeared to me. Using something like that without knowing what you are doing can be dangerous to your installation. On the whole my game is going well.

I would like to see if I can learn the lip-sync though.

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Thu Sep 22, 2011 1:36 pm
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Post Re: Construction Set Extendeder Question
Nakia wrote:
Thanks,Vorians. Does that mean I should not install the old CS?


Well might as well put it in, there's no harm in installing the old EXE from the CSE download.

Nakia wrote:
Back to CS Extender. Because it uses OBSE it says to launch from OBSE. I launch the game from OBSE. Can I have a second OBSE launcher for the CS? Why is it simple things are never simple until you know what you are doing. Which obviously I don't Help!


Create a shortcut like this:
"D:\Games\Bethesda Softworks\Oblivion\obse_loader.exe" -editor
Of course, change the directory path to point to where you have OBSE_loader.exe installed.

Nakia wrote:
Thank you, Kosh, that is good to know. It has also been suggested to me that I use to TES4edit to check out some conflicts I have. I don't know how to use TES4Edit so am hesitant to try it. How hard is it for the novice to use? Do you know?


TES4Edit is easy to use once you've gotten the hang of it. It does unfortunately lack documentation from the creator, Elminster, however there are guides for how to do simple mod cleaning. It would be wise to spend some time just looking at the content of some small ESPs where you know what they do in-game, and maybe know how to find the edits in the CS. Then take a look at those edits in TES4Edit to understand how it displays the same edits in a different manner.

Every time you save changes to an ESP in TES4Edit, it creates a backup copy of that ESP from before you made any changes, so it is easy to undo those changes if something didn't work out.
You cannot compile scripts in TES4Edit, but you can edit them. So if you make changes to any scripts, you need to then compile that script in the CS.


Sun Sep 25, 2011 8:46 am
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Oracle
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Post Re: Construction Set Extendeder Question
Hokay, I don't know whether to laugh or cry. I have been going bonkers trying to get the CSExtender to work. The launcher would open the CS then freeze up. I had to shut down the computer for other reasons and lo when I started it up the OBSE Launcher was working for the CS. Now all I have to do is read the manual to find out how to use the extender.

Suddenly Chico's summons spell is working but qarls' horse commands aren't. I am going to have a nervous breakdown at this rate. I wonder what problems we will face with Skyrim.

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Sun Oct 02, 2011 7:31 am
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