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 County Sutch - Owls Cove 
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Draconic Admin
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Post County Sutch - Owls Cove
okay, i am amazed i didn not have one open for this mod yet ;) so since i have a major update i guess its time i open one for this :P

the mod is done :) haha how bout that?

it just needs a few guards... then some refernces and objects cleaned up (removed the dependance on curp/dcrp) and then it will be ready for relase as the first in the County Sutch mod serise...

Image

Image
this pic was a pain to get posted >.> it kept giving me every picture but this one wen i posted the links :P haha

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Sun May 30, 2010 6:58 pm
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Oracle
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Post Re: County Sutch - Owls Cove
The pictures are very good. :) I hope we get this soon.

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Thu Jun 03, 2010 6:16 am
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Draconic Admin
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Post Re: County Sutch - Owls Cove
Beautiful pics.

When you have the time, though, I would appreciate some information. Like, if we have Sutch Reborn loaded and we want this, I'm assuming it is possible without conflicts (I think I read a post from you about that somewhere). But, if we decide to only add this one, what would we be missing? I guess what I'm saying is that I don't know what the differences between the mods are except that this one is more stable, or rather more stable than earlier versions of Sutch Reborn. I get confused easily. Sorry.


Thu Jun 03, 2010 7:50 pm
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Acolyte

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Post Re: County Sutch - Owls Cove
Maybe I can raise some of the mystery shrouds of this/these new mods:

"Owl's Cove" is meant as an extension to "New Haven", which relates in the old Sutch-mod to the Harbor.
So If you install "New Haven" you won't have a Harbor, unless you install "Owl's Cove".
Yet, I don't know exactly if the primary use for Owl's Cove is a harbor, but it will occupy the same world space.

You can have the old Sutch and New Haven together, but since they occupy a lot (not all) of the same space,
buildings will be blended together, etc. The number of NPC's will also be a lot larger then and the performance (FPS) is NOT so good then.

But I think Scythe meant to completely replace the old Sutch with "New Haven" and with opt-in addons such as "Owl's Cove".
Most likely because the old Sutch had some issues that were very hard/tricky to fix, if at all.

If I was in any place incorrect/incomplete, feel free to jump in Scythe. :mrgreen:


Fri Jun 04, 2010 9:40 am
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Draconic Admin
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Post Re: County Sutch - Owls Cove
well i had a really nice write up of all the mods in the county sutch project.... County Sutch is a project... and new haven is a mod in the project...

a project is a group of mods that edit similar things (in this case... county sutch...)

new haven is to be the replacement for the old sutch city... it was revamped, and reworked to be up to par with the new county sutch project (where the old mod was not...)

owls cove... is like kosh said... the harbor... hehe becuase it conlficed... im giving people a more 'mix and match' aproach to the project this time around...

but i lost my list... becuase the internet card on my lab II computer, blew up... so im not stuck using my laptop for the web :P haha

and off i go... til next

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Fri Jun 04, 2010 4:26 pm
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Draconic Admin
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Post Re: County Sutch - Owls Cove
Think I got my answer in another thread about the various Sutch's. Thanks.


Tue Jun 08, 2010 9:08 am
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Draconic Admin
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Post Re: County Sutch - Owls Cove
i reposted the list in that other thread ;) and pinned it so hopefuly it would help answer futher questions on sutch :)

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Tue Jun 08, 2010 2:32 pm
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Post Owls Cove play test
Spoke to all NPCs and opened all containers found, No problems
no crashes occurred

The Sea Side Anvil:
Collision is off for the door exiting, you have to back up a bit to activate it.

Baron Viguri’s Manor downstairs:
Missing mesh for “Baron of Owl’s Cove Throne” xx001E58
Back door is dead from the inside and from the outside you get “this door is not only locked but appears to be blocked form the other side…”
Upstairs:
Spelling of “Quaters” on cell and door from downstairs

The Crown’s Pub:
2 crates stacked in north corner overlap a bit and give shimmering effect at where they do so.
Did not find a vendor there at lunch or supper time, and did not find a vender’s chest. Intentional?

Ship at north end of dock, no access to interior. Supposed to be connected to ‘The Owls Pride’ which has Mr Sommersley sitting in it?

No access to fortifications

Pearl Tradewind’s Juggling
Inside the pub the balls have a black texture
Outside the balls have the purple missing texture, and duplicate balls appear to hang at her waist while she juggles.

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Mon Sep 06, 2010 5:58 pm
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Post Owls Cove: partial Contruction Set review
Warnings on loading:
editorID “CountySutchDocksSwordCeremony” 02005D7D not unique previous object 01012079 is ANIO. editorID set to “CountySutchDocksSwordCeremonyDuplicate000”

Armor ‘Gallow’ needs to have biped slots

Dead left over interiors:
aaaSutchDockWarehouse1
aaaUnusedCell01CSD
CountySutchDocksOldTowerBlank

Earlier version of The Crown’s Pub?:
CountySutchDocksWarehouseSideA The Oceans Wave
CountySutchDocksWarehouseSideB The Sea Owl

Unused barracks areas (because the do not fit the current exterior models?):
CountySutchDocksNorthGuardTower
CountySutchDocksWestGuardTower

Ownership Errors:
CountySutchDocksBlackPearl The Owl’s Pride: 1 door- ClarabellaPirates
CountySutchDocksHouse01 Somersley Family House: 1 bed, 1 door, 2 containers- RusiaBradus
CountySutchDocksHouse02 Tradewind Family House: 2 containers- ArvenaThelas; 1 door- GenericOwner
CountySutchDocksHouse03 The Seaside Anvil: 1 bed, 1 door, 1 container, several loose items- MorvaynFaction
CountySutchDocksHouse06 Miller FamilyHouse: 2 containers- ArvenaThelas
CountySutchDocksHouseBlank Peer-m’s House: 2 containers- ArvenaThelas
CountySutchDocksTavernStorageArea: 2 doors, 2 containers- MirabelleMonet
Onwerhsip Errors in likely unused? cells:
CountySutchDocksNorthGuardTower: 1 door- ChorrolGuardFaction
CountySutchDocksNorthWestTower: 1 door- ChorrolGuardFaction
CountySutchDocksWarehouseSideB The Sea Owl: 3 beds- AnvilFaction; 1 container- MirabelleMonet

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Mon Sep 06, 2010 5:59 pm
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Acolyte

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Post Re: Owls Cove play test
Lefty Scaevola wrote:
Pearl Tradewind’s Juggling
Inside the pub the balls have a black texture
Outside the balls have the purple missing texture, and duplicate balls appear to hang at her waist while she juggles.


Could be related to the references to juggling and dancing animations now missing from DCRP in New Haven as well.
the-county-sutch-project-t545-30.html#p10706


Mon Sep 06, 2010 9:03 pm
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