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 (DC) County Sutch - County Seat 
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Oracle
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Post Re: (DC) County Sutch - County Seat
Unless there is some unexpected change in my cousins's condition I probably won't go to NY until next Thursday or Friday. So let us know when you are ready. :)

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Thu Jun 16, 2011 7:09 pm
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Post Re: (DC) County Sutch - County Seat
ive posted a link to all the dialogue in sutch... it just needs to be sorted out by npc... but its all there :) haha

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Thu Jun 16, 2011 8:22 pm
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Post Re: (DC) County Sutch - County Seat
I come back from a 2 week vacation, and there is a new city that been up for 10 days. I will give it a test run next weekend when I am finished with a couple other nods.

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Sat Jun 25, 2011 9:03 pm
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Post Re: (DC) County Sutch - County Seat
hehe glad to see your back lefty :) and i look forward to your reports :) they are usually quite thorough :)

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Sat Jun 25, 2011 9:37 pm
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Post Re: (DC) County Sutch - County Seat
The Dragon Captions - County Sutch - Sutch City download file at Nexus is only 399KB, and is just an .esp. Is that the whole thing, with all the data files now in the CSRM? The previous download of county seat was 43,328KB.

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Thu Jun 30, 2011 2:57 am
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Post Re: (DC) County Sutch - County Seat
the previous dl included some meshes and textures from the County Sutch file... now there are NO meshes or textures located with the county seat mod... all meshes and textures are located in the CSRM :) this is going to be the format for all future dc mods... both for TES IV, and V :)

the esm will have all the meshes, textures, ect.. and the esps will have themselves, and voice files...

so that would be the reason for the drop in file size :)

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Thu Jun 30, 2011 4:13 am
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Post Re: (DC) County Sutch - County Seat
County Sutch (Sutch City) quest run thru
Many but not all branches for quests tested.

SutchMQ01 The Forbidden City
Topic SutchMQ01GateGuardMindTrick does not work to pass the gate; There is no Result Script for the topic.

SutchMQ04
Trespass issues with Urgallion's house.

SutchMQ05: The Noble Craftsmen
The topic answer that finishes has wording about Kor and Raven that seems to belong to the end of Sutch MQ06, and the topic to start SutchMQ06 does not add.

SutchMGSideQuest
Topic SutchMQ05Amy03b (xx001FB6) “I demand …” did not add, The getfactionrank condition needs to be checked OnTarget to read player’s rank rather than the NPCs rank
Topic SutchMQ05Amy03b (xx005504) “(explain Penelope’s message)” did not add, I do not know why, I used the console to add it.
I think you should change the topic answer and updates about going to the Council to seeing Penelope from the Council, otherwise player will not know who they are looking for.

SutchFGSideQuest
Topic SutchMQ05Lisa03B (xx0017AF) did not add; The getfactionrank condition needs to be checked OnTarget the read player rank rather than the NPC’s rank

SutchMQ06: The Golden Apple
Topic SutchMQ06Sythe01 (xx00F7F1) did not add, I used the console to add it and start the quest
Topic Sutchmq06Scythe05 (xx007306) “what now?” response “I believe that Kor….”
Has the wrong NPC condition, SutchMQ06BhereGrester rather than SutchUndergroundLordScythe which I believe should be the correct one.

SutchMQ06GrestorSub:
Topic SutchMQ06LeadOrc02C (xx008E78) “(combat) Bring it on you foul Beast” needs
Addtopic SutchMQ06Bherre01 in the result script box
The den enforcer down by the wine storage does not become hostile during fights.
The script SutchSubGrestorDisableChildrenTrigZoneScript xx01502E sometimes works, sometimes not. Maybe a bigger or moved trigger box will help.

SutchSQReljekin
Topic SutchMQ06Reljeking02Yes has a condition for the PC’s alchemy being>=500, I think you mean that to be >=50, ( and >=75 would fit “Expert Alchemist” better)

Trespass issues the 3rd floor of Reljekin's house

SutchMQ07 and later are not complete enough to do any testing upon.

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Last edited by Lefty Scaevola on Sat Sep 17, 2011 5:32 pm, edited 4 times in total.



Thu Jul 07, 2011 12:32 am
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Post Re: (DC) County Sutch - County Seat
County Sutch (Sutch City) interiors

Archery Guild doors owned by SurillieBrothers
Wine Storehouse door owned by Seed Neeus
Sutch Castle Barracks door owned by AnvilCastleFaction
Sutch Castle Dungeon doors owned by AnvilCastleFaction
Sutch Castle Priv Quar beds and stuff owned by Cheydinhal NPCs
Chaple Sleeping Quarters beds owned by Laralthir and Trevaia
Knights Lodge Sleeping bed and chest owned by Mahei
Mages Guild vendor chests owned by Angalmo
Mages Guild Living Quart beds and door owned by Chorrol NPCs
Cornucopia no ownership for vender chests (are they usable thus?)
Ungallian House doors owned by surilliebrothers
Colovian Botique vendor chests unowned, doors owned by surilliebrothers
Reljekin Manor some containers belong to Villena Donton
Hammer and Steel vendor containers and a door belong to Rasheda

County Sutch (Sutch City) other stuff (I am using the June 15 version of the CSRM)

Tamriel worldspace:
Flying tree outside Sutch City near SE corner

Textures are missing for the exterior handles on the Chapel doors

A wall section near the NW corner of Hunter’s Grotto is shimmering like there is a duplicate sitting on top of it.

Ri’Dat has the wrong skeleton, resulting in his tail sometimes being stretched to infinity and sometimes missing

NPCs:
many guards have the blind moth priest bandage over their eyes/face hair style when off duty.


Further, Ludus Experimutus sayeth not.

Uninstalling now until the next major update.

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Thu Jul 07, 2011 12:41 am
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Post Re: (DC) County Sutch - County Seat
Found some interesting photos while flipping through the old archives :)

Image Image

This is suppppper old... sutch 0.4
Image Image Image

ps, i will get on those errors asap lefty :)

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Wed Jul 13, 2011 7:21 pm
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Post Re: (DC) County Sutch - County Seat
I am still trying to think of an ending for this quest line, not sure how i want to do it yet. i know a few key things that have to be there, but not sure of the smaller detail

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Fri Apr 13, 2012 7:49 pm
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