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 (DC) Sutch Reborn 
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Acolyte

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Post Re: (DC) Sutch Reborn
You want to change the old style "red and white" buildings for the more brown-colored ones?
I must say, I quite liked the "red and white" buildings, but it's your mod, so you ultimately decide. :)


Sun May 17, 2009 3:56 pm
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Post Re: (DC) Sutch Reborn
hehe it was orange and white :P hehe aeven tried to help me out by making some of the skingrad biuldings i had, into anvil sytle texture, and redid the chaple too.... now im trying to decide which to keep.... well which chaple to keep...

biulding

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Sun May 17, 2009 4:22 pm
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Acolyte

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Post Re: (DC) Sutch Reborn
I like the new brown chapel over the anvily looking one

Dbug

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Sun May 17, 2009 4:28 pm
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Post Re: (DC) Sutch Reborn
the more gothic brown chapel has a better effect, I think.

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Sun May 17, 2009 7:11 pm
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Post Re: (DC) Sutch Reborn
yep, it fits better too...

i have decided to go with.......

neither :P hehe

i, (now this is scary :P)

used nifscope to change a few textures around, and got the kynerith stained glass window to apear in the center of the divines circle on the brown chaple (a cool affect, showing kynerith is the main god of that chaple... were in every other chaple, its stenndarr...)

another side note... on my chaples mod, that is one thing im gonna change, is that, so that each chaple differs a little....


the upper plaza (church area) is now been completed... with the exception of the ai of the church knights, and priests.

the mian plaza has some minor fixes to make.

the castle has alot of reparis to make, but shouldnt be hard.

the new haven distrct, has to be completly redone, everything torn out, and new rebiult

biulding

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Sun May 17, 2009 7:17 pm
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Post Re: (DC) Sutch Reborn
Hey, biulding, how close to the mouth of the river, Breve is Sutch?


Sun May 17, 2009 7:29 pm
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Post Re: (DC) Sutch Reborn
the docks sit exactly where the mouth of the river hits the sea... and the town is a good.... "half-hour" walk... not too too far. the castle just sits above the river i belive....

why?

B

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Sun May 17, 2009 11:03 pm
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Post Re: (DC) Sutch Reborn
Oh, I just saw some previews of a new house/castle mod that Mr. Siika is making. It looks really good and I was hoping it wasn't in the same place as Sutch.

Probably is, then. It sits on a rock somewhere close to the mouth of the river. I think it's fairly close to Glenvar Castle, cause one of his screenies has that in the background.

(The new one is called Seaview Castle at the moment, but it hasn't been released yet.)


Sun May 17, 2009 11:37 pm
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Post Re: (DC) Sutch Reborn
sigh, that will kill all desire for anyone to dl sutch....

his work is amazing.. and if they conflcit, sutch is done...

biulding

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Mon May 18, 2009 12:27 am
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Post Re: (DC) Sutch Reborn
looked at the screenies...

and all i can say... is omg... u got to be kidding me...

it is JUST outside of the range of area that would conflcit with stuch, so it would be perfelct safe to use with sutch!

and dang, thats an amaizng looking castle!

Image

if u look at the little cove area behind it, were the one tree is sticking up on that small island, that whole cove/bay area there, is where the sutch docks are, hehe guess i got lucky there :)

however, it should conflcit with the stuch/oyster bay patch made by vorians... (not srue, jjust a guess)

biulding

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Mon May 18, 2009 12:30 am
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