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Double NPCs and disappearing and reappearing NPCs in Sutch?
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dremscum
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Joined: Thu Sep 03, 2009 1:29 pm Posts: 21
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 Double NPCs and disappearing and reappearing NPCs in Sutch?
I was given the quest to look for Max and to go see Lisa. When I found her she was disappearing and then reappearing in the air and would float down to where I could talk to her, which I did. Then when following on with the quest (which I will try not to spoil) the next two important NPCs were doing the same thing. Coming back to Sutch to see Lisa again she was not there and Connan would not show any new dialouge.
I also have two instances (so far) of double NPCs trying to occupy the same location in the town of Sutch.
I reinstalled DCURP and Sutch 8.0, and still the same thing. I have the CURP.esm loading second and Sutch reborn loading last. Any ideas? Thanks in advance!
Here is my load order: Oblivion.esm CyrodiilUpgradeResourcePack.esm (DC)A Saints Tale Master.esm CM Partners.esm Children Of Rourken.esm Cybiades.esm Silgrad_Tower_T.esm Unofficial Oblivion Patch.esp DLCFrostcrag.esp The Crazy Scientist.esp Growlfs Hot Clothes.esp Unlimited Rings 1.0.esp KT_CustomRaceFix.esp CM Partners.esp DLCBattlehornCastle.esp CM Partners More NPCs.esp Unlimited Amulets 1.0.esp DLCHorseArmor.esp ChaseCameraMod.esp DLCOrrery.esp _Ren_BeautyPack_onlyhairs.esp _Ren_BeautyPack_full.esp ExnemEyeCandy.esp Lost Paladins of the Divines.esp DLCThievesDen.esp Rosana_White_Version.esp DLCVileLair.esp Comp_Cecilia.esp Blacktache's Secrets 3.esp BowOfShadow#2.esp DLCMehrunesRazor.esp DLCSpellTomes.esp ExnemEC_Warrior01.esp Knights.esp Cybiades.esp kingdomofAlmar.esp BrumaMGRestored.esp BrumaMGRestored-Frostcrag.esp 3_Numbers_v.1.0.esp ExnemDaedricWarriors.esp huntress.esp ExnemWarriorBikini.esp DLCShiveringIsles.esp 4 New Races for Rens.esp Unofficial Shivering Isles Patch.esp 4 New Races for Rens-Beautiful People.esp eyja.esp Companion Neeshka.esp Babarized ExnemAmazon for companions.esp CybiadesDungeon.esp Babarized ExnemAmazon.esp Mace of Doom.esp DAValeriaCuteElf.esp Avo's Tear.esp CuteElf11.esp TheElderCouncil_TempleOfTheOne.esp VHBloodlines 1.2.esp TheHolyBlade.esp Order_Obelisk_Mark.esp Crimson Eyecandy White.esp SexyKunoichi.esp Malevolent.esp The Lost Spires.esp SPB Nise ChiChi Bikini.esp Gloria Armor.esp DLCFrostcrag - Unofficial Patch.esp TheElderCouncil.esp CUO_MerchantUpdate_SAFE.esp Diano2_UltraLite.esp Ivellon.esp COR-Episode1 Secret of Enourk.esp MidasSpells.esp Apachii_Goddess_Store.esp ANBMiniMicroBikini.esp DATiamsGirls.esp DianoArmor2.esp Star a liberty_1 MA.esp DLCOrrery - Unofficial Patch.esp DLCHorseArmor - Unofficial Patch.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp DLCMehrunesRazor - Unofficial Patch.esp DLCVileLair - Unofficial Patch.esp DLCSpellTomes - Unofficial Patch.esp Knights - Unofficial Patch.esp DH13 Battle China Dress.esp Vypers Zero Bounty ans Infamy Spells.esp TOTF.esp DLCBattlehornCastle - Unofficial Patch.esp HorseCommandsv2.esp RTT.esp CUO_NewFactionDialog_SAFE.esp (DC) The Pride of Wolfs Gate.esp CUO_FightersGuildContracts_SAFE.esp Silgrad_Tower_T.esp CUO_Dwemer.esp Origin of the Mages Guild.esp KvatchAftermath.esp TheNecromancer.esp The Power of the North.esp (DC) Sutch Reborn.esp
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| Thu Sep 03, 2009 1:44 pm |
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Kosh
Acolyte
Joined: Mon Feb 23, 2009 9:58 pm Posts: 402
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
Yeah, Sutch 8.0 was a big project and had some very nice things, but the development stopped and the project is now somewhat parked in the fridge/abandoned. This because there were some unrecoverable corruptions in it. (Dependent/successor quests not starting and some other issues.)
A new County Sutch mod is currently being created, but it will take quite a while before it's released. If you want to help, ask around in the forum where/with what you can help: beta testing/scripting, writing quest-stories, etc.
Maybe one of the lead modder/designer can provide some more info on this.
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| Thu Sep 03, 2009 2:41 pm |
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Vorians
Kinsman
Joined: Mon Feb 23, 2009 8:45 pm Posts: 201
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
I believe NPCs disappearing and popping back into view up in the air is caused by floating pathgrids. I could be wrong, but I think this is the cause - they cannot reach the pathgrid node from the ground so eventually the game just teleports them up there so that they can continue to wherever they're going. But then due to there being nothing to stand on they immediately drop back to the ground again without actually reaching the node, so get teleported up AGAIN and again and again...
When you say double NPCs, do you mean there is a clone of the same NPC (same appearance, same name) or that two NPCs are continuously pushing into each other trying to stand on the same spot? If clones, then this would simply have been a mistake in the mod, the same NPC has been accidentally placed twice into the game world. If two different NPCs are pushing each other out of the way, then this is due to them both having AI Packages instructing them to wander or travel 0 distance from an x-marker or similar target object. With distance of zero they are effectively being instructed to stand on that spot. And since there's two of them, one is pushing the other off the spot so that he can stand on the spot, causing the first one to now push the second one off the spot so that he can get back onto it, causing the second one to push the first one....
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| Thu Sep 03, 2009 3:29 pm |
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dremscum
Novice
Joined: Thu Sep 03, 2009 1:29 pm Posts: 21
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
The double NPCs are in fact clones. I will try and list exactly which ones are doing this to try and help out. Thanks for both replies!
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| Thu Sep 03, 2009 4:41 pm |
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Lalwende
Oracle
Joined: Sun Mar 01, 2009 9:15 pm Posts: 1425
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
 dremscum! I think Kosh has covered fully the subject so I can only say, you can either ignore the issue or wait for the new Sutch mod 
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| Thu Sep 03, 2009 5:54 pm |
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dremscum
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
I did note two of the cloned NPCs. Is anyone currently working on this that I could pass on the info to?
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| Thu Sep 03, 2009 5:58 pm |
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Lalwende
Oracle
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
If you'd like you can post it here. Scythe is taking care of it  But the problem with clones is well known anyway.
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| Thu Sep 03, 2009 6:02 pm |
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dremscum
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Joined: Thu Sep 03, 2009 1:29 pm Posts: 21
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
The two that I found are Reemus Cantus in the Knights Of The Lamp Office and Macy Grover in the Sutch Mage's Guild.
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| Thu Sep 03, 2009 7:43 pm |
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Scythe
Draconic Admin
Joined: Tue Feb 17, 2009 4:10 am Posts: 2096
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
oh there are 2 of every mages guild member ebcuase there are 2 mages giuld, and that is an issue that i never fixed  hehe im curerntly working on version 8.1 of sutch reborn... vorians... i think u might be able to help me a bit more with this than i could on my own... but yes the mages giuld npcs are duplicated, and im working on removing the bad edits from the old sutch mods, aswell as chaning some things for an idea i have with it 
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| Fri Sep 04, 2009 8:40 pm |
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Vorians
Kinsman
Joined: Mon Feb 23, 2009 8:45 pm Posts: 201
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 Re: Double NPCs and disappearing and reappearing NPCs in Sutch?
Send me a PM if you'd like me to assist with anything biulding/Scythe, I'll let you know whether it's something I can do.
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| Sat Sep 05, 2009 8:30 am |
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