Welcome,
Here is the list of all the current projects here at dragon captions, that are still being worked on. If you desire more information on any of these projects, please feel free to browse the forums and stop in the dev threads, any constructive feedback is welcome.
1. [WIP] A Saints Tale: The Legend of San Kor (Biulding3015)
http://www.tesnexus.com/downloads/file.php?id=24051Description - Sequel to Glory of Eagles Pass; Will Contain 14 quests, and an underground city. (the city will more closely resemble something from Dragon Age, than a traditional Oblivion city.)
2. [REL] County Sutch Reborn (Biulding3015 & Otellino)
Description – This mod has been released, hopefully for Summer of ’11. This mod will be a complete replacement for Dragon Captions – Sutch Reborn, and Sutch Redux mods. This mod will feature, a closed city, with completely new re-textures of multiple buildings within the city. The over and under-city plus Multiple “pick and chose” modules to go with it.
Planned Dragon Captions Mods
===========================
1. [P&D] A Saints Tale: Rebirth (Scythe)
Description - 'nothing went as planned. They were waiting for us! they knew we were coming before it began. I was a fool for thinking that we could take the citadel by storm! and it cost us all dearly. 200 years have passed since that fateful day. and the blood begins to rise again as the sun crests the horizon. Perhaps this time i will not be to late.'
Open Dragon Captions Projects
=========================
The next set of mods fall into the category of “Open DC Projects.” These are projects that have been started by dc modders, but abandoned due to either, lack of interest, time, inactivity, or a combination of the above and more. Any DC modder may chose to work on an open project, the modder must just request to work on it in this thread, and show progress of some sort within three months, or it will return to an open project status.
The format for listing stuff here is, Project Category, Title, Original Modder, then Description
1. [Towns and Charters] The Town of White Pass (Doombuggie41)
Description - Adds the village of white pass near Gnoll mountain. Includes Guild halls, a viscount, merchants, and more
2. [Towns and Charters] Villages ! & 2 (cd470, martinb and Doombuggie41)
http://www.tesnexus.com/downloads/file.php?id=4890No Description Available.
3. [TEC] Duke of Colovia (CnC)
Description - This mod was designed to give the duke of colovia (from TEC) a true stronghold, and village of his own, after the death of the previous duke, Omilous Goldwine.
4. [County Kvatch] LakeWood (Otellino)
Description - This mod was designed by otellino, and was to go along with the County Kvatch series, this mod has good potential but was scraped... it adds a mining town, with vineyards, and other crafts mans trades...
5. [Towns and Charters] Water Birth (Otellino)
Description - This mod was an offshore island town, that was to be made by otellino, but was abandoned.
6. [County Kvatch] Fort Kvatch (Biulding3015)
Description – Huge underground city, built under a fortress, complete with baroness, guild halls, and more, this mod was put on hold, indefinitely until a time that building has a chance to continue it. In the mean time, it is left open to anyone to continue.
7. [WIP] Weye Rising (Doombuggie41)
Description – This mod is designed to be a replacement for Fort Weye, by biulding3015. And farms of Weye by CnC. This mod will add a barony to the hamlet of weye, and increases the population, from the one fisherman, and the inn, to multiple farmers, a legion outpost, and more.