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 County Sutch - New Haven 
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Post Re: County Sutch - New Haven
they will appear in a similar format to DCRP... a one time DL of a separate file... or i could possibly host them on the same page... need to decide... hm...

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Sat Jul 31, 2010 9:50 pm
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Post Re: County Sutch - New Haven
OK. Well, let us know when you decide.


Sun Aug 01, 2010 7:16 am
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Post Re: County Sutch - New Haven
what are your thoughts nowena?

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Sun Aug 01, 2010 7:09 pm
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Post Re: County Sutch - New Haven
I guess a lot depends on how many separate mods you anticipate they will be needed with. If they'll only be used in the various Sutch mods, probably having one page with all the downloads would be easier to manage. But, if you end up using them in several, it will be less confusing for users if they are by themselves. At least that's my opinion, for what it's worth.


Wed Aug 04, 2010 12:13 pm
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Post Re: County Sutch - New Haven
thank you nowena :) each County Sutch mod will appear as the county kvatch mods do/did... to give you an idea...

CSRM will be a separate file as well and so will AST (although AST will be offered on the pages of each file since its only being used four times...)

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Thu Aug 05, 2010 2:10 am
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Post Re: County Sutch - New Haven
Is there a new version to playtest?

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Tue Aug 31, 2010 1:58 am
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Post Re: County Sutch - New Haven
yes, actually... i do not know if i have the files together yet; but it is ready... the issue with the new version is Version Control for the CSRM file... which has not been released yet and i need to make sure that there are no complications with it yet...

on another note; if anyone wants to be of help ;) if you all could think of a possible use for the other 'fighters guild' building in the city; please let me know. its the one in the housing district (library) that has all the banners hanging from it.

i cant think of anything useful/practical to put in it... it used to be the guard barracks til they were moved back to the castle barracks.

as for your question lefty; i will see if i can get the files pulled together and upload to 4shared for you to test... if you do not find issues i will then release it to nexus :)

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Tue Aug 31, 2010 2:09 am
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Post New Haven No DCRP playtest
delete, incomplete file.

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Last edited by Lefty Scaevola on Wed Sep 08, 2010 2:43 am, edited 1 time in total.



Tue Sep 07, 2010 1:52 pm
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Post Re: County Sutch - New Haven
Did you rename the corrected esp to: (DC) County Sutch - New Haven.esp?
Did you also copy the meshes and textures provided in: (DC) County Sutch Reborn Master.7z by Scythe to their respective directories?

(I.E. you have to copy the ones in: (DC) County Sutch Reborn Master.7z and the ones in: (DC) County Sutch - New Haven.7z.)

I have not seen any of the above major problems yet, but I admit, I still did not deactivate/remove/hide DCRP. (I did use the modified New Haven.esp though).
Can anyone confirm the above mentioned problems?


Tue Sep 07, 2010 9:28 pm
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Post Re: County Sutch - New Haven
all the issues you reported lefty are meshes located in the New Haven mod... yes, i know this is an issue... but those are all things that were created/added during the use of dcrp... so they were added directly to the new haven mod.

i will be uploading the new file if anyone is needing these...

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Tue Sep 07, 2010 11:35 pm
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