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 Resource pack question 
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Draconic Admin
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Post Re: Resource pack question
Well, hopefully, it didn't cause any long term problems in your saves. I just hate it when I have to go back and redo several hard quests because something destroyed about 10 saves back.


Wed Aug 11, 2010 8:46 pm
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Post Re: Resource pack question
I ended up restarting everything. The only two teleport mods I have found so far that do not mess things up are Willie Seas Ancient Towers mod and Midas Magic, although I haven't actually got the spell yet in the game that I'm running Midas Magic in, so I'm not 100% sure about that one.

I'm doing some testing of mods over at TESAlliance. I am eagerly awaiting Rebuilding Sancre Tor from DarkRider and a couple of other ones that are in the works there.

I am available to do testing if you need it.


Wed Aug 18, 2010 1:58 am
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Acolyte

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Post Re: Resource pack question
I use a scroll that teleports me from anywhere to my Frostcrag Spire and from there on you can reach every major city in Cyrodiil.
Don't know the exact name of the mod anymore, I will have to check, if you are interested...


Wed Aug 18, 2010 9:11 am
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Post Re: Resource pack question
Ancient Towers has a room with telports to the cities and the daedric shrines. It also has a second room with teleports to various places in Shivering Isles. It comes in very handy.

Midas Magic has a unique set up. You can place a marker at up to 6 different locations. When you cast the recall spell, you get taken to his astral plain and you can then click on the one you want to go to.


Sun Aug 22, 2010 3:28 pm
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Oracle
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Post Re: Resource pack question
:D Both sound quite interesting and very handy. Thank you, ysne58 , for telling us about them.

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Sun Aug 22, 2010 10:35 pm
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Post Re: Resource pack question
Welcome Nakia:

I tried replying earlier, but the internet wasn't cooperating. I have just barely touched the surface of Midas Magic. I think it may have some complicated and interesting quests, but haven't spent that much time messing with it to figure it out. So far the teleport function does seem to work flawlessly.


Wed Sep 08, 2010 6:14 pm
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