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Scythe
Draconic Admin
Joined: Tue Feb 17, 2009 4:10 am Posts: 2096
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 Re: County Sutch - New Haven
here is the complete resource pack for the County Sutch Reborn Project... http://www.4shared.com/file/mC7fKrOt/_D ... ete_R.htmlif you are missing anything, try dling this mod... ps, i tried the renamed esp last night, it doesn't crash... but did not test the meshes... only a handful of animations...
_________________
 One Life, One Honor, Protect and Serve
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| Tue Sep 07, 2010 11:44 pm |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
Kosh wrote: Did you rename the corrected esp to: (DC) County Sutch - New Haven.esp? Did you also copy the meshes and textures provided in: (DC) County Sutch Reborn Master.7z by Scythe to their respective directories?
(I.E. you have to copy the ones in: (DC) County Sutch Reborn Master.7z and the ones in: (DC) County Sutch - New Haven.7z.)
I have not seen any of the above major problems yet, but I admit, I still did not deactivate/remove/hide DCRP. (I did use the modified New Haven.esp though). Can anyone confirm the above mentioned problems? I made OMODs from archive of the County Sutch Reborn Master.7z from Scythes link in the New haven thread http://redirectingat.com/?id=673X542464 ... 45-20.htmlwhich looks like it is 1/3 the size of the complete pack linked above 48 megs vs 141 megs. That could be the problem. Dirty trick, Scythe.  I downloaded County Sutch - New Haven.7z from Kosh's* link. If the file paths are correct in the download they are the same in the OMODs. I will check name on the .ESPs when power is restored (after the huricane) at my lair. I am posting from my office currently. *By the way, is that Kosh, or is that Kosh. (inside joke)
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
Last edited by Lefty Scaevola on Wed Sep 08, 2010 8:08 pm, edited 1 time in total.
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| Wed Sep 08, 2010 12:30 am |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
Ok, I compared the various downloads and found the problem, Kosh's download was just the .ESP, not the whole New Haven mod. Could have used a heads up on that, since I did not even look inside the archives before OMODing them. I will manualy build an OMOD unzipping the whole mod into a file, then replace the .esp, then OMODing the file.
Still, Scythe explain to me the two different sizes in the master file downloads.
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
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| Wed Sep 08, 2010 12:50 am |
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Scythe
Draconic Admin
Joined: Tue Feb 17, 2009 4:10 am Posts: 2096
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 Re: County Sutch - New Haven
the difference is... the one i have just provided includes the resources for... new haven, owls cove, and the CSRM all in one... there are some unique resources for New Haven because of the use of DCRP... so that is why this new one is bigger  it also should replace a few of the missing files from the original upload here 
_________________
 One Life, One Honor, Protect and Serve
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| Wed Sep 08, 2010 1:33 am |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
Made the OMOD New haven OMOD, ran it with the County Sutch Master (not the larger CSRP) NO DCRP. Entered all interiors found No missing meshes or textures. No crashes. Found a left over dead door inside the Militia Barracks on the MW Wall 4 NPCS in FJolfr Manor were stuck to the south of the playable space, between the 2nd and third floors, around Mid afternoon
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
Last edited by Lefty Scaevola on Wed Sep 08, 2010 12:36 pm, edited 1 time in total.
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| Wed Sep 08, 2010 2:44 am |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
Quick review of the interiors in the Construction set: a few ownerhip issues in about 1/3 of the houses. A lot of ownership issues in the: Druids of Kynareth Grotto Knights of Kynareth Barracks Chapel dinning hall.
note: OBMM says about 120 records in New Haven duplicate ones in County Sutch Master.
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
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| Wed Sep 08, 2010 2:56 am |
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Scythe
Draconic Admin
Joined: Tue Feb 17, 2009 4:10 am Posts: 2096
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 Re: County Sutch - New Haven
strange bout the duplications... but the rest sounds bout correct... as for the dead door... that never actually lead anywhere  lol... just because i didn't have anything to put there  but the ownership issues... ill go back and fix those up as i go... but it looks like there are no major issues surrounding the mod then; which if that's the case it will be a very good thing 
_________________
 One Life, One Honor, Protect and Serve
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| Wed Sep 08, 2010 10:47 am |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
A wicked modder would label a spare door "Door to Certain Death" with a scripted death attached, just to see how many arrogant fools would open it.
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
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| Wed Sep 08, 2010 7:58 pm |
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Scythe
Draconic Admin
Joined: Tue Feb 17, 2009 4:10 am Posts: 2096
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 Re: County Sutch - New Haven
u know, that isnt a bad idea lefty  haha i bet more than a few would do from it... hehe
_________________
 One Life, One Honor, Protect and Serve
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| Fri Sep 10, 2010 10:47 am |
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Lefty Scaevola
Kinsman
Joined: Fri Jul 03, 2009 10:05 pm Posts: 138 Location: San Antonio, TX
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 Re: County Sutch - New Haven
Oh, it is a bad idea, a very very wicked idea, one my 'Lefty" persona is not supposed to have. Its is more suited to my evil internet persona "Cruelty".
_________________ …the folk of Beor were more steadfast in endurance of hardship and sorrow, slow to tears or laughter; their fortitude needed no hope to sustain it.
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| Fri Sep 10, 2010 2:11 pm |
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