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The Elder Council Mod Guide
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Doombuggie41
Acolyte
Joined: Sat Feb 21, 2009 11:36 pm Posts: 385 Location: The Ocean State
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 The Elder Council Mod Guide
The Elder Council Mod Guide
What better way to start a guide then writing down things as I add them.
Thieves Guild Features
Treasure chests The thieves guild fans out there will find chests in a lot of places in side the palace that require some locking skills to get in to. These contain treasure for you to steal but will be getting a more random prize added in the future. I would avoid stealing anything outside of the chests since those types of things do not respawn but anything in cupboards/chests or safes should respawn (in most cases).
Guards and Patrols. Some locations have a perminant guard on duty, the Census office is one of those locations. All guards are on duty for a 12 hour period then they change. At those times you have your window of opertunity to get in and get out. The amount of time available depends on the location of the office.
Council Meetings. Council meetings happen on and off all day but the big ones happen on Mondays, Wednesdays and Fridays between 10pm and 2pm. The Giant Monk starts to speak at 10.30am and stops speaking at 1.30pm. He has 5 REAL topics concerning current events before you finish the plot and 5 topics about current event after you finish the plot that play randomly. So all topics are based on real game lore here. It should give you a better idea of what is going on out side of Cyrodiil.
The Legion
You can join the legion if your infamy is less than 20. Once it rises above 19, the legion will be suspicious of you and will not allow you to join or give you quests. If you do join the legion will give you a suit of armour . Put on the cuirass and you will be considered on duty.Wearing the complete heavy legion gear will give you some nice extra bonus.
On Duty
Whilst on duty you will be able to take legion questions but when off duty, the quests will not be available. Also whilst you are working on legion jobs you are expected to keep your armour on. Once you remove it whilst on a job, you trigger the corruption features in the game and then you start to play a slightly different game from honest legioneers that involves regular visits to the temple to keep your infamy down.
Nobility or Corruption.
Infamy is a messure of your corruption, you are allowed up to 19 pts of infamy before the legion starts to treat you like a crook. Crooks can easily rise through the ranks of the legion very fast but nobility points can only be earned the hard way. That means sticking within the rules, keeping your uniform on when doing jobs and generally behaving your self.
Fast Travel.
Fast travel is disabled whilst you wear the cuirass of the Legion, if you take it off, you are marked down as off duty and fast travel is restored.
Some stats for you.
Promotions and jobs required to get them.
0 jobs = Trooper = 100 gold weekly wages 5 jobs = Corporal = 150 gold weekly wages 10 jobs = Sergeant = 200 gold weekly wages 15 jobs = Lieutenant = 250 gold weekly wages 20 jobs = Captain = 300 gold weekly wages
Special rewards at different ranks
Trooper = none Corporal = Extra Quests become available Sergeant = can do the Judge Advocate General Legion Quests (To do) Lieutenant = Added to the Palace Faction allowing free movement around the palace. Captain = Awarded the Palace Guard Armour
The Temple of the One (Mod) Roughly 3 days after Dragon Armour is ready log entry appears the Temple of the one Restoration behinds. A few days after that it ends and the old temple of the one reappears in the temple district but inside you see a completely different location. Prior to the restoration starting 27 NPCs use the temple of the one. I say use, they just stand in the doorway, after the restoration none of them ever visit the temple again. This is work around to prevent me needing to edit 27 NPCs and break any mods that use them. It also helps prevent CTDs caused by the old temple not being available.
After the Restoration some of the Last Septim Monks head out and start spreading the word in other cities. Here is the list of times and places you will find them at each location. Remember to give them time to walk there, some are coming from the Imperial city remember, thats a long walk.
Reducing Infamy
You can prey to reduce infamy at the temple at a rate of 1 point per day, this is slow enough to stop abuse and to allow infamy to remain something in the game. Removing more than this would nullify the infamy system entirely and I wished to avoid that.
Last Septim Monks Time Table
The Monks spend all day at these locations after arriving. Leaving for the next one at midnight.
Temple of the one = always one there. Anvil = Morndas outside the chapel. Skingrad = Tirdas outside the chapel. Chorrol = Middas outside the chapel. Bruma = Turdas outside the chapel. Cheydinhal = Fredas outside the chapel. Bravil = Loredas outside the chapel. Leyawiin = Morndas outside the chapel.
They all return to the Temple of the one on Sundas.
Monk Powers. These Monks can heal you of a variety of illnesses if you ask them.
Lore Master
The Lore Master Offers lore based information, this is usually historic information based on books or updated by me to include recent information linked to topics listed in those books that has changed. Eg Uriel 7th, Martin etc. All the information on various Septim Emperors can be found in the Lore Masters office right now.
Province offices.
These offices tell you what current events are happening around the Empire, I use it in part to explain how the oblivion crisis is effecting the rest of the empire and partily to explain other problems within the empire. The information found here does influence the main plot i plan for this mod.
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| Sun Feb 22, 2009 12:47 am |
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ripamaru
Retainer
Joined: Tue May 04, 2010 7:20 am Posts: 8
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 Re: The Elder Council Mod Guide
I started the Anvil patrol but when I arrive in Anvil nothing happens. I thought you were supposed to be able to take of the Cuirass and fast travel to complete the patrol as corrupt but it doesnt work.
I have tried to fast travel directly into the city. I have tried to fast travel near the city and then walk in WITH the cuirass. NOTHING.
When I go back to the DOJ there are no options. I want to use the corrupt angle but it just does not work. I really dont want to walk all the way there particularly since it seems likely that if it doesnt give me credit the corrupt way it probly wont even if I do it the right way.
I am probly just being stupid and missing something obvious but I cannot for the life of me figure out what.
Any help would be greatly appreciated.....
Ripa
EDIT: I am in fact just an idiot. Nowhere did it say you had to go to each city's castle. It just said go to the city......
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| Tue May 04, 2010 9:21 am |
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Lalwende
Oracle
Joined: Sun Mar 01, 2009 9:15 pm Posts: 1425
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 Re: The Elder Council Mod Guide
The original mod had the quest ended just in town. The DC version changed it to the castle. But at least, now you know 
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| Tue May 04, 2010 8:52 pm |
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Nowena
Draconic Admin
Joined: Fri Feb 27, 2009 8:08 am Posts: 1803
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 Re: The Elder Council Mod Guide
If you are looking for the corrupt legionaire, make sure you keep your infamy points below 25 or you will be kicked out. And, the infamy points count from anything you are doing, not just patrols and legion jobs.
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| Tue May 04, 2010 9:51 pm |
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ripamaru
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 Re: The Elder Council Mod Guide
Nowena wrote: If you are looking for the corrupt legionaire, make sure you keep your infamy points below 25 or you will be kicked out. And, the infamy points count from anything you are doing, not just patrols and legion jobs. What comes with being corrupt? So far the only difference was that I bought some Skooma I dont know what to do with. There doesnt seem to be any options that I can find.....
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| Wed May 05, 2010 6:10 am |
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Kosh
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Joined: Mon Feb 23, 2009 9:58 pm Posts: 397
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 Re: The Elder Council Mod Guide
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| Wed May 05, 2010 3:23 pm |
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Spit Fyre
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Joined: Mon Dec 27, 2010 1:44 am Posts: 13 Location: Marsannay-le-bois
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 Re: The Elder Council Mod Guide
I have a couple of question.I just got to Arenthia and I have to stop the count of Nibenay somehow.What am I supposed to do? And how do you join the legion? Also,almost every time I fast travel through the city,the game crashes!
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| Mon Dec 27, 2010 1:47 am |
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Nowena
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 Re: The Elder Council Mod Guide
You join the legion in the Justice Department office in the palace area of the IC. It is found by going into the palace, turning to the right, going the entire way down the hall to the door. Go thru the door, up the ramp, turn to the left and enter the room above the council chambers. Then look for the teleport to take you to the offices. There, look for another teleport to take you to the justic dept.
If your infamy is above 25, they won't let you join.
The Count of Nibenay is part of the TEC main quest. If you haven't saved the world from the Oblivion gates yet, you won't be able to do it yet.
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| Fri Dec 31, 2010 12:14 am |
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Spit Fyre
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 Re: The Elder Council Mod Guide
I just got to Arenthia and I am playing the main quest.It says I have to find info and "Where do you go when you need information and no sober person will talk to you?" I figured that was the tavern,but I went there and it didn't help.
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| Fri Dec 31, 2010 12:19 am |
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Nowena
Draconic Admin
Joined: Fri Feb 27, 2009 8:08 am Posts: 1803
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 Re: The Elder Council Mod Guide
Keep checking the taverns - especially the people who work there.
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| Fri Dec 31, 2010 12:26 am |
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