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 Idea for TEC mod 
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Acolyte

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Post Re: Idea for TEC mod
Well, you dont nessacarily have to have that high of a stat in it, it should depend mostly on the characther you build in the menu options.

If YOU select a characther thats a master in something, and then YOU think you are too overpowerd, then YOU should start over and select non-master skill level in that stat essently. But all in all, it'll give choice if someone does it liek that.

What could be even more intersting would be to do a TEC mod that totaly removes all level scaling, and makes differnt areas have differnt scales of danger.

But to an extent that would be ruining the fun, prehaps just remove level scaling. Place stuff were its appearance makes sense only, IE: daedric armor bandits make no sense and pretty much never appear.

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Mon Sep 21, 2009 9:03 pm
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Oracle
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Post Re: Idea for TEC mod
That idea is great and in fact was already implemented...

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Mon Sep 21, 2009 9:48 pm
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Acolyte

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Post Re: Idea for TEC mod
True, but its mostly small mods that do part at a time, and they tend to be conflict heavy as well.

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Mon Sep 21, 2009 9:50 pm
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Post Re: Idea for TEC mod
Yes, some mods are like that...

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Mon Sep 21, 2009 9:51 pm
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Acolyte

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Post Re: Idea for TEC mod
Yeah, annoying as all get out, especily when you cant even tell why its conflicting.

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Mon Sep 21, 2009 9:54 pm
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Post Re: Idea for TEC mod
Some modders just doesn't care for compatibility neither for telling users about it. If someone states from the beginning that their mod is not compatible they're frank at least.

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Mon Sep 21, 2009 9:56 pm
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Acolyte

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Post Re: Idea for TEC mod
True. I especily laugh when people state requirements/compatability and theres multiple tools going "IT WONT WORK WITH X MOD" when Xmod is the one it specificly was stated to conflict with.

I almost want someone to do such a mod, STATE that it DOES NOT work with a mod as it will corrupt the savegame (delibertly make it to ruin a savegame), then release it.

Then laugh at the tools that cant bother to read the readme.

Hell, just mark it as some nudity/sex mod and you'll have lotsa people install it and never read the readme.

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Mon Sep 21, 2009 10:00 pm
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Post Re: Idea for TEC mod
sadly ur probably right... a few years back someone did something like this, and waa ip banned from nexus for it...

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Tue Sep 22, 2009 6:52 pm
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Acolyte

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Post Re: Idea for TEC mod
They actualy got banned ?

Was it a case of pwning the morons that cant read, or a case of trolling by intentionly making it corrupt any save game ?

If the former, bravo for an A+ troll on retards good sir. (and hope he used a good proxy)

If the later, good troll, but still gets a bad grade for not targeting idiots specificly.

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Tue Sep 22, 2009 6:55 pm
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