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 (DC) Sutch Reborn 
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Draconic Admin
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Post Re: (DC) Sutch Reborn
county sutch will complete replace sutch reborn, adding wat sutch reborn did, and going far beyond it...

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Sun Sep 27, 2009 1:30 am
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Post Re: (DC) Sutch Reborn
Ok in that case nvmind lol.

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Sun Sep 27, 2009 1:35 am
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Post Re: (DC) Sutch Reborn
now, u can play county sutch basic, and sutch reborn together, and shouldnt get any problems, but if u play any of the county sutch adons, im not promssing, or atempting to remain compatible with the older mod

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Sun Sep 27, 2009 1:54 am
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Post Re: (DC) Sutch Reborn
Makes sense.

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Sun Sep 27, 2009 2:03 am
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Post Re: (DC) Sutch Reborn
yep there built on opposite sides of the fort, so they shouldnt coflcit (dont atm :P)

so i have great hopes for county sutch, its a close base city...

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Sun Sep 27, 2009 2:05 am
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Oracle
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Post Re: (DC) Sutch Reborn
But I don't think you should encourage people to use both at the same moment. It's a little bit immersion-breaking, isn't it? ;)

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Thu Oct 01, 2009 3:16 pm
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Post Re: (DC) Sutch Reborn
hehe yes, a tad, but thats where the county sutch expansion - old town comes into play :) hahahaha!

ps, thats a... eh nvm ;)

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Fri Oct 02, 2009 11:56 pm
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Post Re: (DC) Sutch Reborn
Oh, OK... :)

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Sat Oct 03, 2009 11:02 am
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Post Re: (DC) Sutch Reborn
Sutch Redux... the case file for it is being reopened, and i was wondering if anyone knew how to assist me in fixing a few problems im having with the file... im not sure what exactlys causing it... but anytime i enter that region... instant ctd... before the game loads... and other strange affects... its something that loads with that sector of the map, ie loading into weye is fine....

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Fri Oct 23, 2009 9:15 pm
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Kinsman
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Post Re: (DC) Sutch Reborn
v8.2? Loads fine for me. Which precise region causes you problems?


Sat Oct 24, 2009 9:05 am
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