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 Quests - Successful Creation Guide 
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Post Quests - Successful Creation Guide
Quests - Successful Creation Guide
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okay, welcome :)

now for creation of quests... i find it easiest to break it down into steps...

Step I - Storyboard
===============
Explination -
-----------
Code:
A - this step... basically you go to the 'quest stages' tab on the
     quest creation menu.  go to the index, and create new.  in the
     box; type the number 1.  now this will make other areas 'usable' 
     now what you would do... is go over to the 'log entry' area and
     right-click; create new.

B - this will open up two text boxes bellow this.  one is scripts; the
     other is log entry.
     i. Log Entry - is the text that appears in your quest journal in
        game.
     ii. Result Script - this is for later on; and its script commands
        that you want to execute when the stage is reached. 

C - now; what you need to do is go to the log entry box; and type a
     brief summary of the first thing that happens in the quest.
   - 'i went to the strange looking orc in anvil town square. he asked 
      me to go and kill the countess' 
   - now this could be used as the final 'log entry' but for now... it
      doesn't have to be spell checked, or grammatically correct... or
      even immersive... its basically a 'guide' for you... the modder.

D - the next step is once this is done; to go back to the index box
     and create another new 'index' this time number it ten.
   - in this log entry box; type the next thing you want to happen.
   - 'i went to the castle, and was stopped by a dark elf wearing fur
     armor.  he told me the orc was crazy and not to kill the countess.'

E - then create another index (naming it twenty) and in this one
     type something out like...
   - 'i spoke to the orc again, and he cursed the dark elf for ruining
      his plans then attempted to fight me.  i killed him.'

F - now you could chose to end the quest here (resulting in the
     quest having three 'stages' or you could add a fourth stage by
     repeating the above processes)
   - the fourth one could say...(the index number would be... 30) 'the
     elf was overjoyed and gave me a bounty of 1000 coins'

Questions -
-----------
Q - Why do the indexes go... 1, 10, 20, ect?
A - the 1, represents the start of the quest (zero is a null value)  and the reason it skips by tens, if for more complex quests that will be explained later on.

Q - Why summarize the action? and not type out the quest stages fully?
A - this is just the 'rough draft' it is just an outline to help you in creation of the quest.

Q - When do i go back and revise them?
A - once the quest is working properly is usually the best time to do this... but before moving on to the next quest in the series...


Step II -
=======
more to come later on...

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Sun Jul 25, 2010 10:41 pm
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