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Nakia
Oracle
Joined: Mon Feb 23, 2009 9:31 pm Posts: 1753
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 Re: Skyrim Gameplay - some spoilers
With all the talk about the buggy CK I decided to try something simple like add a bandit or wander to a road. I was wandering around headed towards Malakth looking for a good spot when I got attacked by a tiger and then by something else and got off the beaten path. I ran across a ghost who attacked but yelled "I don't want to do this but I don't want to be chosen" Went up some stairs attacked by another ghost, same thing. Found a ruin called Ronnveig's Fast. Went in More ghost. Won't go into more detail in case you haven't found it. Interesting little adventure. Have no idea if their is a quest connected with it. Nothing popped up.
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| Thu Feb 16, 2012 6:27 pm |
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Kosh
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Joined: Mon Feb 23, 2009 9:58 pm Posts: 475
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 Re: Skyrim Gameplay - some spoilers
There is already a community patch for some omissions Beth made in the HD Texture pack: http://skyrim.nexusmods.com/downloads/file.php?id=8236&navtag=file/images.php?id=8236&tab=3Enjoy.
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| Thu Feb 16, 2012 10:29 pm |
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Nakia
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 Re: Skyrim Gameplay - some spoilers
This time I go a video of the dog in the ground and here it is. http://www.youtube.com/watch?v=yEwDcT0e ... e=youtu.be
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 Once a rogue always a rogue.
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| Fri Feb 17, 2012 11:59 am |
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Kosh
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 Re: Skyrim Gameplay - some spoilers
Haha, the dog seriously has a problem to get started. Must be a collision problem? Or a problem with the height map?
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| Fri Feb 17, 2012 12:17 pm |
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Nakia
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Joined: Mon Feb 23, 2009 9:31 pm Posts: 1753
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 Re: Skyrim Gameplay - some spoilers
It happened with Vigilance too but I didn't get a video. I have only seen it with the two dogs. You may be right though because it only seems to happen in that area.
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 Once a rogue always a rogue.
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| Fri Feb 17, 2012 12:37 pm |
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Nakia
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Joined: Mon Feb 23, 2009 9:31 pm Posts: 1753
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 Re: Skyrim Gameplay - some spoilers
This game constantly surprises me. I have the Home Decorations mod and got some plants to put in Sky Haven Temple. I dropped one on the floor to be able to pick it up and place it. One of the Blades made a comment about being more careful and put it back in my inventory. I was in shock. Beth really did pay attention to the modders. That is from the Enhanced Grab mod.
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 Once a rogue always a rogue.
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| Thu Feb 23, 2012 4:41 am |
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Kosh
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 Re: Skyrim Gameplay - some spoilers
That' s a general remark I also get often when I rush from store to store to sell my loot. Sometimes I bash my head against the shop-signs and I get that comment as well. Did you try and drop a weapon inside a city wall? The guards then make a remark as well, which has you reply that you are more careful next time and don't drop weapons to the ground anymore. 
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| Thu Feb 23, 2012 11:48 am |
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Nakia
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Joined: Mon Feb 23, 2009 9:31 pm Posts: 1753
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 Re: Skyrim Gameplay - some spoilers
Right Kosh, but what Ifound funny is that item was put back in my inventory, I did not pick it up. I haven't dropped anything in the cities so don't know what may happen if I did.
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 Once a rogue always a rogue.
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| Thu Feb 23, 2012 12:55 pm |
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Nowena
Draconic Admin
Joined: Fri Feb 27, 2009 8:08 am Posts: 1982
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 Re: Skyrim Gameplay - some spoilers
Usually, I've found that someone - usually a guard - will complain about littering or dropping dangerous weapons and then tell me not to do it again. (Inside city walls.) Just got made thane of Riften. Now, what am I going to do with all these housekarls? 
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| Thu Feb 23, 2012 1:09 pm |
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Kosh
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 Re: Skyrim Gameplay - some spoilers
Just a suggestion, for if you get bored/annoyed of their remarks/comments, introduce them to the Blades.  Or pickup another one as as follower. Check their stats though, they may not level up correctly. To check: getavinfo skills/abilities. To update their stats: setclass classid (For the classid, there is link to a table on the followers-page on the UESP-wiki).
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| Thu Feb 23, 2012 2:07 pm |
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