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 The County Sutch Project 
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Draconic Admin
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Post The County Sutch Project
County Sutch -
============
This is a mod PROJECT... meaning there are multiple mods that make up one PROJECT (since compatibility is everything :P) County Sutch is broken up into 8 (i think eight) smaller plugins that edit and modify various lands in the newly created county sutch :)

County Seat -
============
This is the Actual City of Sutch with fourteen quests :)
Download Link: http://tesnexus.com/downloads/file.php?id=38921

County Sutch - New Haven -
======================
This is... one of the main sibling mods for the project... it is also called Sutch Redux... and IS a COMPLETE Rework of the Imperial Township of Sutch Reborn; so this mod WILL conflict with the Imperial Township of Sutch... but new haven will be 100x the mod that Imperial Township of Sutch ever was :P unfortunately, or fortunately however you want to look at it :) New Haven has only one unique quest... it will hopefully give foreshadowing to the plot line in County Sutch as a whole :)

Download Link: http://tesnexus.com/downloads/file.php?id=32298

County Sutch - Owls Cove -
======================
This is again, a sibling mod for the project... it IS the original docks, with a complete overhaul... again this WILL HIGHLY conflict with the Imperial Township of Sutch Reborn... essentially... Owls cove is the Rework of the original docks, and new haven is the rework of the original city... stabilized for the new project... and split apart ;) for people who really like to customize :)

Download Link: http://tesnexus.com/downloads/file.php?id=35757

Completing a Nation -
=================
This is a bunch of odds and ends that are to small to be released separately... but are still nice add ons
Currently they are:
-Eldin Bridge Ruins - which is a fort and bridge that leads into hammerfell... references in the battle of Eldin in County Sutch
-Brina Cross Inn Revamp - This just modifies the inn to make it into more of an outpost that is secure and graphically updates the grounds of the inn... small but nice. Hopefully can do more with it at some point.
-P&D: County Sutch Guard Towers - If you have seen my kvatch mod; you will know what this is...
Download Link: http://tesnexus.com/downloads/file.php?id=35799

County Sutch - Port Konabar -
========================
this is an island fortress off the cost of cyrodiil... it is where the father, and head of the sutch imperial trading company lives. it is a market captiol...

County Sutch - Ocean Crown -
========================
This is a large island off the coast of sutch, that contains numerous resouces, and two cities... (new sutch, and one to be named) it supots a deiverse climat, and regions... there will be diffrent forms of industry for the user to partake in if he/she decides... mining being one of them that really intrestest me... epscialy with the forgeing and smithing features built into CSR (opps, did i let another secret go?)

County Sutch - War of the Seas -
==========================
this mod cenetrals around another island off the coast. this one deals with the sturgleing sutch city that is built there. constantly under attack by muraders and pirates. this one requires sneaking around, infultrating the priates... once your in though... uncover truths and secrets that are unimaginable... and there are two distinct paths from there... chose your fate, and that of the island

County Sutch - Fall of the Red Diamond -
===============================
this mod centers around a thrid island… the baron here lives in a high walled ruined fortress... his house is colapsing and the island is in decay... their city is called red spider village. the shanty shacks are colapsing, and barely hold together... there is no crime, becuase no one has anything... the few people who hold on to their miserable existance, band together to try to make it through the dificult day to day.

the falling vilage is not only the fact of poor planning... There are savages, muraders, raiders, and all sorts of other lawless agenets working on the island. there are actuly numoerus islands in this island delta... where the other two islands where actul... 1 big island with a few smaller ones... this one is a island delta...

in the storyline you will be asked to help bring back the proparit of the red spider vilage, and secure it... but there are others in the delta who have other dreams, ambitions, and goals... choose wisely...

Despite the obious signs of decay, it still has one productive export… ships… in the master plan of Van Konabar, this island was to be the grand furinsher of the great armada of the sutch navy.

County Sutch – Rise of the Company –
=============================
this is cenetred around a moderate sized island… it has one hill… in which the barons manor is located… there are a few worker’s houses within it aswell… the rest of the island is litered with grape vines…. As this island is the home for all the grapes that become sutch wine…

County Sutch - In Aid of the Black Hawk -
================================
the obilvion crysis is on.... not only is there the issues within sutch, and the turmiol in the islands... but there are deadra bareing down upon the city itself. upon appraoching the city for aid in defence of bruma... the steward, as every other leader... will tell you to close the gate threatening the city...

upon finding the gate, there is a group of sutch knights station at the ruined fort sutch... they will give the comand, and you all will storm the fortress... for every guard that lives, there will be an additional guard sent to bruma... (base ammount is a captiain, and 2 guards)

County Sutch – Intergration –
=======================
this is a small mod, that modifies numeorus bits of the vinilia game… this is a standalone adon… because it will edit multiple areas… it will change some of the loading slides like… ‘counties skingrad,chorrol, kvatch, SUTCH, and anvil make up the colvian west’… it would also atempt to intergrate sutch into the world better…

County Sutch – Azzan –
------------------------
this is a simple, and small plugin (might be combined with intergration) it makes azzan visit the sutch fighters guild a week out of the month… and gives him a few new dialouge lines to speak regarding why he left sutch, and the backstroy behind that. (lore based… base of the quest jorunals for the deadric shirne quest)

I think that is it for now… haha for now ;)

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Sat Jun 05, 2010 11:13 pm
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Acolyte

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Post Re: The County Sutch Project
Nice view of the project(s). A lot of it seems lore friendly. I like 'em so far.
Thanks for sharing and explaining your view on things.


Sun Jun 06, 2010 1:18 pm
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Oracle
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Post Re: The County Sutch Project
Wow, this is great. Thank you, Scythe. I am flabbergasted. I guess you'll be a bit busy for awhile. Anything I am capable of doing let know. :)

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Sun Jun 06, 2010 3:40 pm
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Post Re: The County Sutch Project
haha... as you can see ;) the first few mods have a lot more description than the later ones.... thats mainly becuase the first three are in the later stages and development... and the others are anywhere from P&D to... skelatal... hehe just the rough shape and outline of what i want...

i will most likely be switching back to a saints tale after i realse the first three CS mods...

ps, glad you think they are fairly lore friendly there :)

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Sun Jun 06, 2010 3:53 pm
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Post Re: The County Sutch Project
also, added another mod, "in aid of the black hawk" and its explination :)

in addtion, i also atempted to make the text more ledgibale by serpateing the titles and their descriptions

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Sun Jun 06, 2010 4:07 pm
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Post Re: The County Sutch Project
I am not clear about the relationship/overlap of County Sutch Reborn "this is the main city"
and County Sutch New haven with also seem to replace the Imperial city of Sutch.

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Mon Jun 07, 2010 3:43 am
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Post Re: The County Sutch Project
New haven, is the replacement for Imperial City of sutch... it is part of the "county sutch project" i mentioned above... basicly, its a more graphicaly pleasing, bigger, nicer version of Sutch Reborn... (version 10, if that makes sense) but its FAR more graphic intesive, and doesnt have the qeust, or the same npcs... so its a seprate mod now... hehe

so the big thing to remember with the mods is.... County Sutch Reborn, will work With ANY County Sutch Mod... (the ones listed above)

Imperial Township of sutch will NOT work with County Sutch NEW HAVEN... but should work with County Sutch Reborn (CSR)

i hope that makes sense... this whole conversion form imperial township to county sutch has been kind of confusing....

the whole point of the changes is to allow for better stability, fps, and quest flow (as you can see, the orginal quest line in Sutch Reborn was horible)

if you need/want more clarifcation just ask :P

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Mon Jun 07, 2010 2:10 pm
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Post Re: The County Sutch Project
Thanks for the explanation, Scythe. I was curious about the relationship of the mods. Now, I have a much clearer idea how they go together.


Tue Jun 08, 2010 9:03 am
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Post Re: The County Sutch Project
haha, glad to be able to help there nowena :) i know it is kind of confusing with all of the overlapping of the various mods and projects :P

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Tue Jun 08, 2010 2:33 pm
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Post Re: The County Sutch Project
I am very excited about this and can't wait to see the finished product!

I've got this mod downloaded but haven't installed it yet because I'd rather just wait for it to be finished. However, if it's going to be an open project that has no end in sight then I'll go ahead and put it in my game.


Tue Jun 08, 2010 5:49 pm
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