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 The Red Templar 
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Draconic Admin
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Post The Red Templar
This is a small expansion for the Fortress ruins at sutch

after the DB quest that involves rodrick; the count/jody will give you options to rebuild the fortress at sutch and this is the rebuilt version. the quest will start by rebuilding the fortress... then you can choose who to fill it with... Militia, Kynerithian Knights, and possibly blades/red Templars... the fort uses the original design with the removal of dungeon clutter and addition of living objects... as well as additional rooms (usually where there were previously dead ends ;) hehe )

so just a heads up on the mini project...

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Sat May 28, 2011 3:20 am
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Post Re: The Red Templar
Due to the loss of my computer I lost everything. I have not yet installed Oblivion on this machine. Since I would only do so to test your mods I have a couple of questions.

Wil I need CUO or CURP? I don;t think so if I understand what you have done. I just want to make sure what I need to install.

Will I need to install Shivering Isles?

I want to do a bare bones installation with only what is absolutely necessary to play your mods.

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Sun May 29, 2011 12:44 am
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Post Re: The Red Templar
The county sutch mods use the County Sutch Reborn Master - CSRM rather than the DCRP/CURP. A much smaller package than the DCRP.

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Sun May 29, 2011 1:35 am
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Post Re: The Red Templar
Thank you, Lefty, do you know about any of the other mods from Dragon Captions? I just am not in the mood to deal with down loading anything I do not absolutely need. If I play Oblivion it will be to play or test mods that Sycthe is working on.

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Sun May 29, 2011 12:44 pm
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Post Re: The Red Templar
I am only support dc mods that run off of CSRM or plain oblivion esm ;) hehe... there are a few mods out there still that run off of CURP/DCRP but they are not supported officially by me :)

as for Red Templar; this will be a fun little side project if i ever get CSRM far enough along to be launched... although technically i could go ahead and launch this now :) with just a good bit more testing ;) to think my sutch master piece would finally be released :D

might work on that tomorrow and the next day (wow its almost my birthday again... wild eh? :P)

anyway... happy birthday nak; while im thinking about it :) knows yours is soon (hope i didnt miss it :( but sorry if i did)

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Tue May 31, 2011 2:42 am
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Post Re: The Red Templar
Sounds intriguing, Scythe. I've never run a character from the DB before. I wonder if I could do it justice?

Anyway, I just got back from trip to San Francisco. Weather was delightful, drive wasn't too bad (lots of slow construction on the road, but not too bad), and the convention was productive. So, I am happy but very tired for awhile.


Wed Jun 01, 2011 6:32 pm
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Post Re: The Red Templar
my dad just got back from los angelos for a convention... hehe

and yes; rodrick is handled by the db... therefore i can not do anything with him :( such a shame really... but hey :)

so i think this could turn out pretty cool... reviving the ruins and trying to staff it with a faction of the player's choosing... :D so far the ancient tombs are done... and then i have cleared out the main ruin and added some lighting... just needa do npcs and add in some more 'habitat' areas :D haha yay me :)

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Thu Jun 02, 2011 1:18 am
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Post Re: The Red Templar
It does sound cool. Please keep us updated on your progress.


Thu Jun 02, 2011 5:51 pm
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Post Re: The Red Templar
Sycthe, you didn't miss my BD but I did yours. Sorry about that. Had some stomach problems and have not been up to much. I hope you had a great day.

Thanks for the update on the mod. I am still trying to get my computer set up and have not yet installed Oblivion. .

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Sat Jun 04, 2011 12:39 pm
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Post Re: The Red Templar
sorry for your troubles nak; hope you are doing better :) and yes it was good ;) hehe had a bad lunch so i felt bad that night :( but other than that it was good :) spent time with friends and all that so it wasnt bad ^.^ best one so far i should say... hehe

and understand on the computer ;) sure you will get it sorted one day :) haha

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Wed Jun 08, 2011 5:58 pm
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